Pokémon Go: Difference between revisions
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===Evolution=== | ===Evolution=== | ||
Evolution does not preserve Attacks, though it does preserve IVs. Evolution generates 1 Candy of the Pokémon's Candy type. Evolution counts as capturing the target Pokémon. Shiny Pokémon stay Shiny through Evolution, and Evolution cannot Shiny up a non-Shiny Pokémon. A Pokémon can be Evolved even at 0 HP. A freshly-Evolved Pokémon has full HP. Evolution does not change Level. Evolution typically raises CP, but not always (and it might even lower it). Evolution preserves traded status. | Evolution does not preserve Attacks, though it does preserve IVs. Evolution preserves Max Move levels. Evolution generates 1 Candy of the Pokémon's Candy type. Evolution counts as capturing the target Pokémon. Shiny Pokémon stay Shiny through Evolution, and Evolution cannot Shiny up a non-Shiny Pokémon. A Pokémon can be Evolved even at 0 HP. A freshly-Evolved Pokémon has full HP. Evolution does not change Level. Evolution typically raises CP, but not always (and it might even lower it). Evolution preserves traded status. | ||
Evolving some Pokémon has requirements beyond (or in place of) Candy. This list is not exhaustive. The special requirements generally must be fulfilled while the lower Pokémon is your active buddy, though they needn't be "active" (i.e. on the map screen). An exception is when the Pokémon must be walked a certain distance (it must be on the map for the walking to count). Evolution which requires items consumes those items. | Evolving some Pokémon has requirements beyond (or in place of) Candy. This list is not exhaustive. The special requirements generally must be fulfilled while the lower Pokémon is your active buddy, though they needn't be "active" (i.e. on the map screen). An exception is when the Pokémon must be walked a certain distance (it must be on the map for the walking to count). Evolution which requires items consumes those items. | ||