CUDA: Difference between revisions
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** Subtle side-effects; not to be used glibly or carelessly! | ** Subtle side-effects; not to be used glibly or carelessly! | ||
====Texture Processing Cluster==== | ====Texture Processing Cluster==== | ||
Streaming | [[#Streaming Multiprocessors|Streaming Multiprocessors]] (SMs) are grouped into Texture Processing Clusters (TPCs). Each TPC contains some number of SMs and a single texture processing unit, including a few filters and a cache for texture memory. The details of these texture caches have not generally been publicized, but NVIDIA optimization guides confirm 1- and 2-dimensional spatial caching to be in effect. | ||
===Streaming Multiprocessor=== | ===Streaming Multiprocessor=== | ||