Midnight's Simulacra: Difference between revisions
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==Blurb== | ==Blurb== | ||
Michael Luis Bolaño is the scion of Mexican oil wealth gone to rut in Texas. Sherman Spartacus Katz is the hyperliterate son of evangelical eccentrics from the North Georgia mountains. One hopes to restore what's been lost, the other to attain what never was. Ambitious, creative, and as fiercely intelligent as they are hungry, they excel in a blur of differential equations | Michael Luis Bolaño is the scion of Mexican oil wealth gone to rut in Texas. Sherman Spartacus Katz is the hyperliterate son of evangelical eccentrics from the North Georgia mountains. One hopes to restore what's been lost, the other to attain what never was. Ambitious, creative, and as fiercely intelligent as they are hungry, they excel in a blur of differential equations and amphetamine. | ||
Michael hopes to unwind an operation grown too large for comfort, but not until they've finally cleaned their money and moved it into the banking system. Sherman stays awake for days on meth, building baroque machines, designing powerful drug analogues, and chasing scientific glory. The DEA and FBI circle, aware that there's something rotten in Atlanta. | Michael hopes to unwind an operation grown too large for comfort, but not until they've finally cleaned their money and moved it into the banking system. Sherman stays awake for days on meth, building baroque machines, designing powerful drug analogues, and chasing scientific glory. The DEA and FBI circle, aware that there's something rotten in Atlanta. A bulk LSD sale goes sideways, but opens new opportunities of an entirely different nature. Carried away by events increasingly beyond their control, the two find themselves targets of governments, industry, and old friends unable to resist the allure of incredible power. Things fall apart; the centre cannot hold... | ||
A bulk LSD sale goes sideways, but opens new opportunities of an entirely different nature. Carried away by events increasingly beyond their control, the two find themselves targets of governments, industry, and old friends unable to resist the allure of incredible power. Things fall apart; the centre cannot hold... | |||
MIDNIGHT'S SIMULACRA is a comic novel of friendship among rogue engineers, packed to the gills with cutting-edge science. It explores the psychology, morality, and philosophy of the modern technological priesthood, drawing the curtain back from STEM education and new modalities of drug culture. | MIDNIGHT'S SIMULACRA is a comic novel of friendship among rogue engineers, packed to the gills with cutting-edge science. It explores the psychology, morality, and philosophy of the modern technological priesthood, drawing the curtain back from STEM education and new modalities of drug culture. | ||