Pokémon Go: Difference between revisions

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For attack, first we determine independent requirements. To do so, add types which could not have been covered yet:
For attack, first we determine independent requirements. To do so, add types which could not have been covered yet:
* Normal can only be covered by Fighting, so start there.
* Normal can only be covered by Fighting, so start there.                                                                          
** Fighting covers Rock, Steel, Ice, and Dark (5 total)
** Fighting adds Rock, Steel, Ice, and Dark (5 total)
* Water requires Grass or Electric
* Water requires Grass or Electric
** Grass covers Ground (7 total)
** Grass adds Ground (7 total)
** Electric covers Flying (7 total)
** Electric adds Flying (7 total)
*** We now have N, R, S, I, D, Water, (Ground or Flying)
*** We now have N, R, S, I, D, Water, (Ground or Flying)
* Fairy requires Poison or Steel
* Fairy requires Poison or Steel
** Poison covers Grass (9 total)
** Poison adds Grass (9 total)
** Steel covers nothing (8 total)
** Steel adds nothing (8 total)
*** We now have N, R, S, I, D, W, (Gnd or Fly), Fairy, Grass
*** We now have N, R, S, I, D, W, (Gnd or Fly), Fairy, Grass
* Ghost requires Ghost or Dark
* Ghost requires Ghost or Dark
** Ghost covers Psychic (11 total)
** Ghost adds Psychic (11 total)
** Dark covers Psychic (11 total)
** Dark adds Psychic (11 total)
*** We now have N, R, S, I, D, W, (Gnd or Fly), Fairy, Grass, Ghost, Psychic
*** We now have N, R, S, I, D, W, (Gnd or Fly), Fairy, Grass, Ghost, Psychic
* Fire requires Ground, Rock, or Water
* Fire requires Ground, Rock, or Water
** Water covers Ground if we don't have it (12-13 total)
** Water adds Ground if we don't have it (12-13 total)
** Ground covers Electric and Poison (14 total)
** Ground adds Electric and Poison (14 total)
* Dragon requires Ice, Dragon, or Fairy
* Dragon requires Ice, Dragon, or Fairy
** Dragon covers nothing (15 total)
** Dragon adds nothing (15 total)
** Fairy covers Fighting (16 total)
** Fairy adds Fighting (16 total)
** Ice covers Ground if we don't have it (16 total, locks in Electric)
** Ice adds Ground if we don't have it (16 total, locks in Electric)
* Fighting requires Flying or Psychic
* Fighting requires Flying or Psychic
** Psychic covers nothing (17)
** Psychic adds nothing (17)
** Flying covers Bug (18, done)
** Flying adds Bug (18, done)
 
So, we can cover all target types with 7 attack types: Fighting, Electric, Poison, (Ghost or Dark), Ground, Ice, and Flying. There are probably other small sets.
So, we can cover all target types with 7 attack types: Fighting, Electric, Poison, (Ghost or Dark), Ground, Ice, and Flying. There are probably other small sets.