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Pokémon Go

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Revision as of 04:44, 25 April 2025 by Dank (talk | contribs) (Created page with "I don't know anything about the other Pokémon games. ==Type effectiveness== ==Catch rate== ==XP rewards== Many events in Pokémon Go result in XP. All values are unmodified. Lucky Eggs double XP rewards while active (only one can be used at a time). Certain events double XP as well (this does stack with Lucky Eggs). ===Encounters=== An "encounter" includes all interactions with a given Pokémon. Leaving the encounter screen and returning to the same Pokémon, even m...")
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I don't know anything about the other Pokémon games.

Type effectiveness

Catch rate

XP rewards

Many events in Pokémon Go result in XP. All values are unmodified. Lucky Eggs double XP rewards while active (only one can be used at a time). Certain events double XP as well (this does stack with Lucky Eggs).

Encounters

An "encounter" includes all interactions with a given Pokémon. Leaving the encounter screen and returning to the same Pokémon, even multiple times, is all one encounter. An encounter does not end until the Pokémon is captured or flees.

  • If the Pokémon flees, the reward is 25 XP.
  • If the Pokémon is captured, the reward is 100 XP, plus zero or more bonuses:
    • A possible bonus for capture with a high-quality throw:
      • 1000 XP for Excellent, or
      • 100 XP for Great, or
      • 20 XP for Nice.
    • 20 XP for capture with a curveball.
    • 50 XP for capture with the first throw of the encounter.
    • 100 XP for 100th collection of each species (all subtypes count as one species) ("Collector")
    • 300 XP for using AR Plus ("Expert Handler")
    • A possible bonus for first capture of the day:
      • 6000 XP for a 7 day streak of at least one capture (the streak resets), or
      • 1500 XP otherwise.
    • 1000 XP for capture with a Master Ball.