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Fast UNIX Servers
Everyone ought start with Dan Kegel's classic site, "The C10K Problem" (still updated from time to time). Jeff Darcy's "High-Performance Server Architecture" is much of the same. Everything here is advanced followup material to these excellent works, and of course the books of W. Richard Stevens.
- "sendfile(): fairly sexy (nothing to do with ECN)" on lkml
- "mmap() sendfile()" on freebsd-hackers
- "sharing memory map between processes (same parent)" on comp.unix.programmer
- "some mmap observations compared to Linux 2.6/OpenBSD" on freebsd-hackers
- Stuart Cheshire's "Laws of Networkdynamics" and "It's the Latency, Stupid"
Queueing Theory
- "Introduction to Queueing"
- Leonard Kleinrock's peerless two-volume Queueing Systems
Event Cores
Multithreading Event Cores
We must mix and match:
- Many event sources, of multiple types:
- Socket descriptors, pipes
- File descriptors referring to actual files (these usually have different blocking semantics)
- Signals, perhaps being used for asynchronous I/O with descriptors (signalfd(2) on Linux unifies these with socket descriptors; kqueue supports EVFILT_SIGNAL events)
- Timers (timerfd(2) on Linux unifies these with socket descriptors; kqueue supports EVFILT_TIMER events)
- Condition variables becoming available
- One or more event notifiers (epoll or kqueue fd)
- One or more event vectors, into which notifiers dump events
- kqueue supports vectorized registration of event changes, extending the issue
- Threads