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Allocators: Difference between revisions

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* [http://rtportal.upv.es/rtmalloc/ TLSF] - The Two-Level Segregate Fit allocator
==Multiprocessing-suitable dropins==
** [http://rtportal.upv.es/rtmalloc/node/7 Paper list] - Check out 2008's "A constant-time dynamic storage allocator for real-time systems"
* [http://www.hoard.org/ Hoard] - Emery Berger's multiprocessor-geared allocator, a drop-in <tt>malloc(3)</tt> replacement
* [http://goog-perftools.sourceforge.net/doc/tcmalloc.html TCMalloc] - Google's "Thread-Caching malloc", another <tt>malloc(3)</tt> drop-in for multiprocessing
==Realtime-suitable dropins==
* "[http://rtportal.upv.es/rtmalloc/ TLSF - The Two-Level Segregate Fit allocator]" from the [http://www.gii.upv.es/ Industrial Informatics and Real-Time Systems Group]
 
==Arena==
 
==Slab==
* Jeff Bonwick's [http://citeseer.ist.psu.edu/bonwick94slab.html classic 1994 creation], first published in the context of the SunOS 5.4 kernel
* Bonwick and Adams extended slab in "[http://www.usenix.org/event/usenix01/bonwick.html Magazines and Vmem: Extending the Slab Allocator to Many CPUs and Arbitrary Resources]," from USENIX 2001.
** Vmem: Fast, general backend store for slab, claimed to be "the first allocator that can satisfy allocations and frees of any size in guaranteed constant time."
** Magazines: Per-CPU memory allocators and caching scheme
 
===Linux kernel variants===
The following data is collected from kernel 2.6.30:
* SLAB: The original. From the Kconfig help:
<pre>The regular slab allocator that is established and known to work
well in all environments. It organizes cache hot objects in
per cpu and per node queues.</pre>
* [http://lwn.net/Articles/229984/ SLUB] (Christoph Lameter, 2007) reduced the size of the slab object queue and improved scalability for many processors ([http://article.gmane.org/gmane.linux.kernel/510692 LKML]). From the Kconfig help:
<pre>SLUB is a slab allocator that minimizes cache line usage
instead of managing queues of cached objects (SLAB approach).
Per cpu caching is realized using slabs of objects instead
of queues of objects. SLUB can use memory efficiently
and has enhanced diagnostics. SLUB is the default choice for
a slab allocator.</pre>
* [http://lwn.net/Articles/311502/ SLQB] (Nick Piggin, 2008)
* SLOB ([http://article.gmane.org/gmane.linux.kernel/344062 LKML])
* [http://www.nabble.com/Differences-between-SLUB-SLAB-SLOB-SLQB-td22818541.html Differences] between SL*Bs
 
==References==
* [http://memoryallocators.com/ MemoryAllocators.com] is replete with good information
* Joseph Attardi and Neelakanth Nadgir's "[http://developers.sun.com/solaris/articles/multiproc/multiproc.html A Comparison of Memory Allocators in Multiprocessors]", Sun Developer Network June 2003
* Schneider, Antonopoulos and Nikolopoulos, "[http://www.ics.forth.gr/~dsn/papers/ismm06.pdf Scalable Locality-Conscious Multithreaded Memory Allocation]", ISMM 2006.
* Masmano, Ripoll et al, "[http://rtportal.upv.es/rtmalloc/node/69 A constant-time dynamic storage allocator for real-time systems], ''Realtime Systems'' Vol. 40 Num. 2, November 2008.
* Great page reagrding [http://g.oswego.edu/dl/html/malloc.html dlalloc], Doug Lea's allocator
* Wilson, Johnstone, Neely, Boles, "Dynamic Storage Allocation: A Survey and Critical Review"

Revision as of 22:36, 19 October 2010

Multiprocessing-suitable dropins

  • Hoard - Emery Berger's multiprocessor-geared allocator, a drop-in malloc(3) replacement
  • TCMalloc - Google's "Thread-Caching malloc", another malloc(3) drop-in for multiprocessing

Realtime-suitable dropins

Arena

Slab

Linux kernel variants

The following data is collected from kernel 2.6.30:

  • SLAB: The original. From the Kconfig help:
The regular slab allocator that is established and known to work
well in all environments. It organizes cache hot objects in
per cpu and per node queues.
  • SLUB (Christoph Lameter, 2007) reduced the size of the slab object queue and improved scalability for many processors (LKML). From the Kconfig help:
SLUB is a slab allocator that minimizes cache line usage
instead of managing queues of cached objects (SLAB approach).
Per cpu caching is realized using slabs of objects instead
of queues of objects. SLUB can use memory efficiently
and has enhanced diagnostics. SLUB is the default choice for
a slab allocator.

References