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CS GRE: Difference between revisions

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|System analysis and development tools
|System analysis and development tools
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|colspan=2|'''COMPUTER ORGANIZATION AND [[Architecture|ARCHITECTURE]] - 15%'''
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|colspan=2| Digital logic design
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| Implementation of combinational and sequential circuits
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| Optimization and analysis
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|colspan=2| Processors and control units
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| Instruction sets
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| Computer arithmetic and number representation
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| Register and ALU organization
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| Data paths and control sequencing
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|colspan=2| Memories and their hierarchies
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| Performance, implementation, and management
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| Cache, main, and secondary storage
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| Virtual memory, paging, and segmentation
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|colspan=2| Networking and communications
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| Interconnect structures (e.g., buses, switches, routers)
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| I/O systems and protocols
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| Synchronization
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|colspan=2| High-performance architectures
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| Pipelining superscalar and out-of-order execution processors
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| Parallel and distributed architectures
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|colspan=2|'''THEORY AND MATHEMATICAL BACKGROUND - 40%'''
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|colspan=2| Algorithms and complexity
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| Exact and asymptotic analysis of specific algorithms
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| Algorithmic design techniques (e.g. greedy, dynamic programming, divide and conquer)
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| Upper and lower bounds on the complexity of specific problems
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| Computational complexity, including NP-completeness
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|colspan=2| Automata and language theory
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| Models of computation (finite automata, Turing machines)
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| Formal languages and grammars (regular and context free)
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| Decidability
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|colspan=2| Discrete structures
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| Mathematical logic
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| Elementary combinatorics and graph theory
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| Discrete probability, recurrence relations, and number theory
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|colspan=2|'''OTHER TOPICS - 5%'''
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|Example areas include numerical analysis, artificial intelligence, computer graphics, cryptography, security, and social issues.
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===COMPUTER ORGANIZATION AND [[Architecture|ARCHITECTURE]] — 15%===
* Digital logic design
** Implementation of combinational and sequential circuits
** Optimization and analysis
* Processors and control units
** Instruction sets
** Computer arithmetic and number representation
** Register and ALU organization
** Data paths and control sequencing
* Memories and their hierarchies
** Performance, implementation, and management
** Cache, main, and secondary storage
** Virtual memory, paging, and segmentation
* Networking and communications
** Interconnect structures (e.g., buses, switches, routers)
** I/O systems and protocols
** Synchronization
* High-performance architectures
** Pipelining superscalar and out-of-order execution processors
** Parallel and distributed architectures
===THEORY AND MATHEMATICAL BACKGROUND — 40%===
* Algorithms and complexity
** Exact and asymptotic analysis of specific algorithms
** Algorithmic design techniques (e.g. greedy, dynamic programming, divide and conquer)
** Upper and lower bounds on the complexity of specific problems
** Computational complexity, including NP-completeness
* Automata and language theory
** Models of computation (finite automata, Turing machines)
** Formal languages and grammars (regular and context free)
** Decidability
* Discrete structures
** Mathematical logic
** Elementary combinatorics and graph theory
** Discrete probability, recurrence relations, and number theory
===OTHER TOPICS — 5%===
Example areas include numerical analysis, artificial intelligence, computer graphics, cryptography, security, and social issues.


==Books used to prepare==
==Books used to prepare==