Parabolic Charge (Electric charged)

type effectiveness

bugdarkdragonelectricfairyfightingfireflyingghostgrassgroundicenormalpoisonpsychicrocksteelwater
bug-1-11-1-21
dark-1-11-1-21
dragon-1-1-1-2-1-1-1-1-2-3-1-1-1-1-1-1
electric-1-1-2-1-1-1-1-1-2-3-1-1-1-1-1-1
fairy-1-11-1-21
fighting-1-11-1-21
fire-1-11-1-21
flying1111111-11111112
ghost-1-11-1-21
grass-1-1-2-2-1-1-1-1-1-3-1-1-1-1-1-1
ground-2-2-3-3-2-2-2-1-2-3-2-2-2-2-2-2-2-1
ice-1-11-1-21
normal-1-11-1-21
poison-1-11-1-21
psychic-1-11-1-21
rock-1-11-1-21
steel-1-11-1-21
water1111121-11111111

3x3 stats

Status effect: D↑
STAB?EP-3P-2P-1P0P1P2PPE-3PPE-2PPE-1PPE0PPE1PPE2
πŸ—™ (-4)508.5413.721.9355689.60.1710.2730.4380.71.121.79
βœ“ (-4)5010.216.426.24267.21080.2050.3280.5250.841.342.15
πŸ—™ (-3)509.7615.62540641020.1950.3120.50.81.282.05
βœ“ (-3)5011.718.8304876.81230.2340.3750.60.961.542.46
πŸ—™ (-2)5011.418.229.246.774.71190.2280.3650.5830.9331.492.39
βœ“ (-2)5013.721.9355689.61430.2730.4380.71.121.792.87
πŸ—™ (-1)5013.721.9355689.61430.2730.4380.71.121.792.87
βœ“ (-1)5016.426.34267.21081720.3280.5250.841.342.153.44
πŸ—™5017.127.343.8701121790.3420.5470.8751.42.243.58
βœ“5020.532.852.5841342150.410.6561.051.682.694.3
πŸ—™ (1)5021.434.254.787.51402240.4270.6841.091.752.84.48
βœ“ (1)5025.64165.61051682690.5120.821.312.13.365.38
πŸ—™ (2)5025.64165.61051682690.5120.821.312.13.365.38
βœ“ (2)5030.749.278.81262023230.6150.9841.582.524.036.45
πŸ—™ (3)5029.947.976.61221963140.5980.9571.532.453.926.27
βœ“ (3)5035.957.491.91472353760.7171.151.842.944.77.53
πŸ—™ (4)5034.254.787.51402243580.6831.091.752.84.487.17
βœ“ (4)504165.61051682694300.821.312.13.365.388.6

Nx1 stats

STAB?TurnsEP-3P-2P-1P0P1P2PPE-3PPE-2PPE-1PPE0PPE1PPE2PPT-3PPT-2PPT-1PPT0PPT1PPT2
πŸ—™65017.127.343.8701121790.3420.5470.8751.42.243.582.854.567.2911.718.729.9
βœ“65020.532.852.5841342150.410.6561.051.682.694.33.425.478.751422.435.8

users

Helioptile, Heliolisk, Dedenne, Tadbulb, Bellibolt

PokΓ©mon GO: A Quantitative Approach